Tuesday, 27 November 2012
Cleaning up the drawer
It's busy time. Jumping between different projects, preparation for Cassandra's Head, changing the office. There's no time for doodling. Fortunately I've found some old stuff that I can share. Not good enough to enclose in official portfolio, but good enough (hopefully) to keep my blog alive. All the images were painted 3-4 years ago except gorilla and robot that are younger.
Wednesday, 14 November 2012
Thursday, 11 October 2012
IGN fail
I've just discovered that there's a little mess around the image Red Hand from "Purge - Sins of Science" that you can see in my previous post.
The image seems so cool that one of the editors has connected it with the new Mass Effect 3 Leviathan DLC.
http://uk.ign.com/articles/2012/08/02/mass-effect-3-leviathan-dlc-announced
I want to say that there's no connection between this illustration and the Bioware product and that the editor used the image unauthorised. The illustration was created in September 2009 for Purge project exclusively.
The image seems so cool that one of the editors has connected it with the new Mass Effect 3 Leviathan DLC.
http://uk.ign.com/articles/2012/08/02/mass-effect-3-leviathan-dlc-announced
I want to say that there's no connection between this illustration and the Bioware product and that the editor used the image unauthorised. The illustration was created in September 2009 for Purge project exclusively.
Monday, 8 October 2012
"Purge - Sins of Science" launched on Kickstarter
"Purge - Sins of Science" is a project that I worked on some time ago. I've painted about 180 illustrations from quick sketches to very detailed images.
Matt Johnson the creator of that card game has launched it on the Kickstarter. If you want to support him follow this link http://www.kickstarter.com/projects/924348132/purge-sins-of-science-the-1st-real-time-strategy-c
Tuesday, 2 October 2012
Cassandra's Head - Transporter Final
Two photos from the painting process.
Here are the photos of the finished transporter. Jacek Spychalski did a fantastic job. Enjoy!
Here are the photos of the finished transporter. Jacek Spychalski did a fantastic job. Enjoy!
Tuesday, 25 September 2012
Cassandra's Head - update
As you can see Jacek Spychalski puts a lot of work into this model. The amount of the details is overwhelming, but he never loses the overall vision.
You may have seen some of his work in "Peter and the Wolf" short animation that won an Oscar award in 2008 for best animated short film.
Next update soon.
You may have seen some of his work in "Peter and the Wolf" short animation that won an Oscar award in 2008 for best animated short film.
Next update soon.
Thursday, 20 September 2012
Cassandra's Head - overview
Cassandra's Head is a SF short story written by Marek Baraniecki in early '80s. It's a story about a man (Teodor Hornic) who survived a nuclear war and desperately tries to locate and disable armed warheads that are still a threat. But his mind is obsessed by the mystic Cassandra that is believed to have a power to destroy the whole life on the planet. Is the Cassandra the thing that it is supposed to be or maybe something totally different?
The story was very well received and got many literature awards back in the day. It's fantastic material for a SF film that we hope to make some day, but in the meanwhile we decided to make a short animated film based on a single motive from the story. We want to make a stop-motion animated film with puppet, real sets and props. We are going to combine it with CG effects, matte painting and all the technology that allows to make good film with lower costs.
I'm the production designer, Paweł Czarzasty is directing and Rafał Buks (BuksFilm) is producing the short.
So please take a look on the first materials we want to share.
At the beginning Hornic's transporter sketches.
And here are photos from beginning of the modelling process. Jacek Spychalski is doing a great job interpreting my sketches.
More updates will come shortly.
The story was very well received and got many literature awards back in the day. It's fantastic material for a SF film that we hope to make some day, but in the meanwhile we decided to make a short animated film based on a single motive from the story. We want to make a stop-motion animated film with puppet, real sets and props. We are going to combine it with CG effects, matte painting and all the technology that allows to make good film with lower costs.
I'm the production designer, Paweł Czarzasty is directing and Rafał Buks (BuksFilm) is producing the short.
So please take a look on the first materials we want to share.
At the beginning Hornic's transporter sketches.
And here are photos from beginning of the modelling process. Jacek Spychalski is doing a great job interpreting my sketches.
More updates will come shortly.
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